Tank Manual

"Test-Drive" for free!

Featuring all upcoming INO Origin NFT Tanks

  • All Tanks are made up of four Major Tank Parts - Hatch, Gun, Hull & Engine

Rarities of Tanks & Parts are determined by the following colors

  • Common: Blue

  • Rare: Orange, Red

  • Epic: Green, Cyan

  • Legendary: Yellow, Purple

  • Mystic: Platinum, Gunmetal Gold

Engine Types (Speed, Damage, Defense) will be covered in details below in Four Major Tank Parts

Currently, rarities are also annotated with Roman numerals in the game interface

  • Common: I

  • Rare: II

  • Epic: III

  • Legendary: IV

  • Mystic: V

Four Major Tank Parts

HATCH

Hatches determine the Attack Ranges and Critical Chances of your assembled Tanks

Attack Range is currently not applicable for Alpha Game

GUN

Guns determine Attack Skills of your assembled Tanks

The Attack Damage of assembled Tanks are also determined by the Guns

HULL

Hulls determine the Defense Skills of your assembled Tanks

The HP of assembled Tanks are also determined by the Hulls

ENGINE

Engines determine the Speed of your assembled Tanks

For Alpha Game battles, the first move will be granted to the Team with the Tank of the highest Speed among all Tanks

ENGINE WEIGHT CAPACITY

Engine Weight Capacity is the Engine's ability to bear the total weight of the Hatch, Gun and Hull

  • Additional Weight Capacity = Weight Capacity - Total Weight of Hatch+Gun+Hull

Additional Weight Capacity will be converted to additional attributes according to Engine Classes

ENGINE TYPES AND CLASSES

There are 3 Engine Types: Speed, Damage and Defense

Each Engine Type consists of 2 Classes, making a total of 6 Engine Classes!

  • Speed Type: Flash and Agility Classes

  • Damage Type: Gunslinger and Jericho Classes

  • Defense Type: Brute and Guardian Classes

Additional Weight Capacity will be converted to additional attributes according to the 6 different Engine Classes!

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